unity playerprefs - arti lagu unity alan walker

$800.00

You can use unity's existing functions to achieve this. sapphire unity For saving data use unity's OnApplicationQuit function like this. download unity alan walker void OnApplicationQuit() { PlayerPrefs SetFloat("key", value); } And for Restoring the values use unity's Awake function like this void Awake(){ value = PlayerPrefs GetFloat("key"); }

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